Fairy tail world map guildlocations3/2/2024 Please share your thoughts on any issue you find relevant. Near future development plans include owning hex cell, taking over hex cells from others, and teaming up in clans to dominate the World. You and your Facebook friends become knights and ladies, and your major quest is to rediscover the story world by doing RPG stuff like defeating the Red Emperor’s Non-Player Characters to loot treasure chests and levelling up. In TakeOver, the Red Emperor, an evil dude, has hidden the story world underneath a thing called reality. Start by creating a map inspired by a world featured in your favorite fandoms. We're in need of Alpha Testers, and I'd really appreciate you taking the time to play and send us some feedback or submit some bugs :) The fairy tale terrain is permanent and ubiquous for all players, the NPCs and drops are procedurally generated. ![]() ![]() Hex tiles are flipped with your every move as you reveal the story world. The game uses Google Maps API and geolocation to place your tent on the map. ![]() Gildarts), so I prefer to skip all the level-grind filler and start from that point, because I enjoy the cyoa (and fitting my self-insert in the story) much more this way. We recently released the Open Alpha of our HTML5, location-aware, lightweight RPG - "TakeOver - the World". All the Fairy Tail main cast eventually ends up in the OP league, and there are characters that start off at that level (e.g.
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